Sunday 30 May 2010

Shot 42 re-animating part 2

This is the update so far, needs more work though. Let me knowhow I can improve it.

shot 06

This is one of the shots I animated apart from the camera movement. Everyone else did the texturing, lighting etc. I'm very happy with how this turned out because this shot gave me hell as well. Also this isn't even the final shot it has no occlusion, so when it does it, I imagine it will be a real "jizz in my pants" moment.

Shot 42 re-animating part 2

This is another progress I've done. Here it's showing me animating the guard on the scooters movements. Even though the scooter is supposed to have drifting in it, it's movements are a bit to flowery in movement. It needs to have sharper turns as id zig zags from letf to right. The same rule applies as always, I'll be animating the gaurds movements afterwards.

Thursday 27 May 2010

Tomorrows hand in

Sorry no pictures just here to say that the deadline will be tommow for handin in and I'm ready for it. One thing though concerning the folders I can't decide weather or not to call my concept or the animation work the strongest. In all the years I've been at Rave, the 3rd year contains the best animations I've done so far. Think I'll just call my concept work strogest one sinmply because it has more stuff and then animation my 2nd, a very close second. Anywa whoever reading just like to thank everyone including tutors who helped me through the years of being here. However it's not over yet, Pirates still intend to finish for the degree show. I say, bring it!

Monday 24 May 2010

Shot 42 re-animating





This is a real pain in the ass, the deadline for this animation is this wednesday and it's monday today. I highly doubt I'll get it done by then. This scene was originally wider, however I've now actually been given an environment and it's a lot narrower. So I have to reposition the animation, not easy. This is the first attempt which is pretty cack, so I'll just concntrate on the scooter and work from there. I'm getting a little bit more comfortable with the graph editor though.

Wednesday 19 May 2010

Shot 34 Stress!!!!

Man been working on this all day trying to make the fingers look right. Today I realised that even though fingers are easy to move, to make it look believeable especially when someone is completely scared completely out of their mind, is a very hard thing to do. Dunno if Lewis will be satisfied with this, if not I'll attempt it later. What a crappy day.

Tuesday 18 May 2010

It's been a little while

It's been a while since the casper scream... I think. Anyway just here to post up a couple of shots and that will be that for now. This shot above is the scene where the guard is about to drive up to the cereal again. After all that's happened.

Here is the part where the guard is all banged up from his struggle with the pirates.

Thursday 13 May 2010

It is complete





Lewis gave me a little example, for this shot, he told me to take a look at Casper the movie. There's a scene in there where the guy that plays the president from independance day, gets scared and freaked out gradually as he sees a ghost. So following that, I came up with this.

He (Lewis) also told me to animate the fingers aswell.

Wednesday 12 May 2010

atahings are getting heavy

Things are starting to get meore intense now. The animations need to done ASAP, lew told me that we have to try and get all of it done by next monday. Over half of it is already done, and I don't think the quality needs to ba absolutely flawless but, good enough. Anyway this shot is done with. Onto the next animations.

Monday 10 May 2010

The torch hell is finally over

Lewis did the camera shot for this as well as slow down the animation a bit, to match his liking. Now time to get with the other animations. Apparently I have 4 more to do, and all animations need to be done for next monday. Yikes!

Friday 7 May 2010

Torch!!!

Man never before have I been so pissed with a piece of animation before, in my life! Just so many redoin and redoin and so forth. And after so many redoing It then gets brought to my attention that the torch isn't supposed to have 3 bounces and that it shouldn't bounce so far but neare to the middle. Sigh...I wouldn't expect anyone to get it, basically it was a real stressful day, you fix one part of the animation, something else changes and you can slightly see it and it bothers you like that itch you get when you don't wipe your ass properly. These are the results of my animation. I did the best I could with it.

Another update on this. If you look at the previouse 2 plays, you will see that the torch stays still then mysteriously, starts moving on its own so I managed to fix it though. Looks better.

Wednesday 5 May 2010

Drive up progress 1



Ok, what you see here is the emotional phase that the guard goes through, from bottom pic to the top pic. I actually made 2 playblasts which are down below. This is the bit where the guard drops his items and drives up to the pedestal where the cereal is. The bit that worries me a bit, is the fact that the guard has a box in the middle of his tummy, there's no body movement to make it fall off along with the rest of the items. Now I know it's a cartoon but Lewis says to have it fall anyways. I was gonna have the box fall, when he swerves to go up to the pedestal.
See the box? It's dead center, to have it fall off is....strange isn't it?

This is my first attempt where the guard goes staright into awe. This is the one Lewis preferred, to my surprise. The second is underneath.

Tuesday 4 May 2010

The Torch and accessories

I finally managed to input the accessories...yay.

Here's the update on the torch roll.

Dodge Progress final



This is the final animatin for the guard dodge. Lewis is happy and has green lit it, so now I have to put it up on the A-Drive and go back to the torch roll scene, see you there.

Saturday 1 May 2010

Dodge Progress 3

I had mentioned in my previous post (if I haven't I am now) that I would be using a motion curve to help with the basic path that the guard will take. It seemed to work, he and the scooter was following it perfectly. However maya decided bite my ass once again.


See this? the gaurd isn't even in his seat and any adjustments I try to make to him, like leaing in the opposite direction, he would just return to his default position or not follw the scooter anymore. It makes no sense since he and the scooter was both parented to the line in the first place, so why he won't follow is beyond me.

So I had to do it the hard way which is the way I did it before.

I had to key frame at the end of the path and then go to the starting point and animate while the scooter and guard made their way to the point. The good thing is I have more control now, as it's shown in the vid. However THIS IS THE MOST FUSRATING ANIMATION I'VE DONE! just getting the guard to stay in his seat is a real be-otch because he would either get left behind, go past the scooter or his fat back would phase though the seat. However that said the big movements are do now, I only hope that the worst has past. I should have this done by monday or tuesday. Stay tuned.