Friday, 26 March 2010

I am Director


















Some interesting developments has taken place. Team dummy has decided to change the story again! Hopefully this will be the last time. We still have the dance in there, since J.B really is really crazy about it. The reason it chnaged is because Mu Li really wasn't satisfied with the "flow" of the story, personally I just want to get this project done. So J.B says that Mu Li and I should sort that out together, so we went in deciding each sequence, camera shot and angles. I had to draw each shot out expalaining the sequence, plus come up with a new dance. The storyboard is finally done and I've sent links to my fellow comrades for them to choose a sequence that they would like to handle.

Rumours has been flowing around me lately, my colleagues saying:
Colleague: 'Neil is director!!'
Neil: 'I ain't.'
Colleague 2: 'Seriously mate. You are.'

Neil: 'Aaarrrghhhh!!!!'

Get the point? So Dan dalli says that I am the director since I decide and draw out the shots that the audience will see. Jeeze, anyway in other news I've done some animation practice. It's been ages since I did any so don't be surprised if it looks shite, it's actions are based on Lewis's Walker character.

Here's an explanation of the sequence:
Sequence 1: The film fades in and we hear the artist working on his computer, at this moment the camera slowly zooms back until the male dummy is in view. Then artist stops typing and we hear him turning his PC off and walking out the room. During this the camera will rotate clockwise 180 behind the dummy, the last sound the audience will hear is the door closing.
The dummy will jump off from his pedestal and take a look at the photograph, the poster and then the photo again. He looks to the left and right and realises he is all alone, he sits at the edge of the desk, camera zooms out birds eye view and fade out.
Sequence 2: The next day the audience enters a time lapse. During this we see things moving about over the period of the day until it becomes night time again. We see a box appear.
Sequence 3: The box shakes and the flap opens up above. The female dummy pokes her head out looking around and climbs out. Cut to the male dummy noticing her and he begins to try and get her attention by wiggling about. Cut to the female looking across at him and then breaks the fourth wall by turning to the screen and shaking her head.
Sequence 4: Cut to male stop shaking and jumping off his pedestal. He walks over to her as she sits there on the box. The male dummy looks at some papers on the desk, makes a paper aeroplane and throws it at her. She acts in annoyance as the male dummy laughs and tries to stop when he realises when it wasn't a good idea.
Sequence 5: The female dummy pouts crosses her arms and turns away. The male dummy hangs his head in shame and notices a coin. He flips it up and begins to roll and balance the coin like a basketball over his arms. He quickly loses control and it drops on the floor. He goes into a flexing pose to make it look like it was on purpose, but she turns away again.
Sequence 6: He looks down again, fustrated he kicks the coin and it rolls onto the wacom tablet, making a line on the screen. Cut to the female dummy looks towards the screen. The male dummy takes a step and a foot print appears on screen. Cut to female looking even more interested.
Sequence 7: He looks back at the female and raises his eyebrows up and down. He takes 2 big steps on the wacom and cut to 2 prints appear on screen. He starts to dance side to side as more prints appear. We are then shown a variety of quick cuts of close ups of the legs dancing, the prints appearing on screen and the feamale dummy looking entertained.
Sequence 8: Camera cuts to a birds eye view of male dummy spinning and the camera spinning in opposite rotation to give a "disco fever" kind of feel. Cut to low angle shot of male dummy sliding towards and over the camera only to fall over the edge of the wacom tablet and hit his head on the desk.
Sequence 9: The female dummy jumps down from the box. Cut to first person view of male dummy looking up at the female dummy extending her arm out to him. Cut to mid shot of the male dummy taking her hand and getting up. The screen in the background shows the hear with the arrow across it. Fade out.

Wednesday, 10 March 2010

The Loooong intro

This is the long version. This hapened becuase of Mu Li and J.B input together, then Mu telling me to add in extra bits such as very slow zooming out, then panning and rotating etc. The vid speaks for itself.

The intro sequence Dummy

This is the intro I did for dummy, it lasts about 20 seconds. This version has no sound at the momnet but I was animating it according to the SFX of the artist. In this version the credits will be shown on the wall and various objects in the room. The reason for the pause is, when the artist stops his typing. From that point the rotation of the dummy, all the way to the point where the camera stops behind him, is when the artist turns off his computer, gets up, walks away and closes the door. That signals the end of the intro.

Monday, 8 March 2010

Back to Animation

This is the new design of the torch. The one before has been redesigned because of what the torch does in the new beginning of the Pirates animatic. In one of the scenes the torch rolls off the guard's scooter and down to the floor. So Lewis says to make it a cylinder and take awau the handle. He also wanted a flip swith and though I tried to place one in, it only served to mess up the geometry of the model more. So we agreed to do a simple button instead.
The torch has 3 extruded surfaces for improved grip, not too difficult for my modelling skills.
Here is the back view of the torch. A nice accidental modelling happened at the back of the torch, there is a little indent at the back which I'm somewhat proud of.
Lastly this is the front, to get the lense right I thought I need to cut a sphere in half and combine it to the front. However all I needed was to just get the edge tool and make a circle on the len's surface and then pull out the middle a bit to give it a more curve feel. Well it's more or less done now. Got another job that needs to be done for Lewis. Whatever could it be?



Wednesday, 17 February 2010

The Big Ass Torch

This is the big ass Torch that Lewis wants. Tried basing it on the rfence image I showed you back in the previous post. I started of with a cylinder then I extruded the front of it and I scaled the front. The circular was already provided for me. Here you can see the rideges that I made.
The profile view of the torch. The ridges was a tedious pain, even though J.B showed me a quicker way to make the ridges, which was basically to just duplicate the whole torch then cut away the peicesyou don't need, it was way too fiddly to put into place.
So I had to do it the old fashion way, long but not nessacarily hard either, here you casn see the close up of them.
There you have it, I'm pretty pleased with the progress that I done today. Jus have to put in and on and off switch, a couple of screws here and there and I'm hopefully done. Stay tuned!



Dohnuts A-hoy!

BIG ASS TORCH
A relatively short post today. This the jug that I did, something to make the table look a lot more...well not plain and empty.

This is the dohnut box, it's a box with dohnuts in it. Lewis wanted it white so that it looks like the crispy cream dohnuts. I was gonna make them pink but, the orange looked so pretty, jst imagine them as glazed dohunts.....mmmm.

Umm this is a cup with the miniature dohnut on the rim, don't ask me where it came from I modelled it before I made the glazed dohnuts. However I think it's a nice touch, gives the guard a sort of a laid back, creative, gluttonous dohnut eater.

And this is how the table looks in all it's glory. It looks a little plain to me still, however I don't know if much modelling will be going on in this room. Lewis told me that the begining of the aniation is going through some changes and the end as well. The office may not even be shown in the animatic anymore!! Lord give me strength. Anyway I have a big ass torch to model (scroll to top) and at least I'll be credited for it and it will be useful for my portfolio.





Thursday, 11 February 2010




Well here it is, finally the occlusion! This is all the pics of the security gards office. So far it's quite plain, not enough of stuff in there. So I'll add some accessories like sticky notes, files, a jug oh and a keyboard that Lewis is howling me for. So yeah, more work needs doing, especially since I've now taken on the the role of creating the guards, big ass, big papa torch. Anyways stay tuned, peace!